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DOOM: The Dark Ages' requirement for ray tracing is a step forward for game design that I love, and I hope more titles follow ...
John Linneman interviews id Software's director of engine technology Billy Khan about the tech of Doom: The Dark Ages.
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TheGamer on MSNDoom: The Dark Ages Would've Been Delayed "A Magnitude Of Years" If Not For Ray-Tracing"Without ray tracing and with the same design goals, we would have had to elongate the [development] time by a magnitude of ...
DOOM: The Dark Ages is getting full Path Tracing in June on PC with support for DLSS 4's new Ray Reconstruction and Multi ...
This seems to be a perennial problem with any handheld gaming PC that uses an AMD Ryzen Z1 processor for CPU and GPU duties.
Speaking to the tech analyst team, Khan explained that making DOOM: The Dark Ages “without ray-tracing” while keeping the same larger environments and complex cinematics “would have had to elongate ...
Doom: The Dark Ages’ demanding specs could rip and tear your Steam Deck apart, but id Software’s hellish shooter is still ...
The Doom: The Dark Ages minimum system requirements are a ... Crucially, this game stipulates that a ray tracing-capable graphics card is required for all levels of play. Yes, we're sad to report ...
Nvidia announced its GeForce RTX 5060 graphics card for desktops and laptops will debut starting May 19. The graphics chip ...
The official Bethesda Bluesky account shared the news on Tuesday, additionally confirming that DOOM: The Dark Ages reached ...
Five years on from the release of Doom Eternal, Doom: The Dark Ages heralds the arrival of id Tech 8 and a (demonic) host of technological innovation for both consoles and PC. We spoke with id ...
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