The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. The change comes just in time for Oculus developers, as the company recently announced it’s fully ...
Epic Games has been teasing "the future of VR development" recently, and the team is finally ready to tell everyone what that is: Creating virtual reality content within virtual reality itself, using ...
Yesterday, Epic Games suggested they had something up their figurative sleeves that would allow us a "glimpse into the future of VR development." Today, they've revealed that to be the possibility of ...
Following Google's announcement of Daydream, its mobile VR platform, game developers were quick to announce their support. Tools developers haven't been far behind either. Unity CEO John Riccitiello ...
Demonstrating developer interest in the sector, Unreal has added more support for VR gaming. It's just one part of the Unreal Engine 4.8 release, including underlying stability, grass rendering, level ...
While VR is still a new medium, its rules yet to be solidified, there's an awful lot of received wisdom in developer talks and on design forums that boils down to this: keep it small. Overscoping is a ...
This week Epic Games released the latest version of its next-gen game engine, Unreal Engine 5. Though the new version brings improvements in many areas, its most notable features are Lumen (global ...
At the I/O developer conference next week, Google is widely expected to delve deeper into virtual reality with a Gear VR-like headset. And while we don’t know what that means quite yet, it seems ...