Hyper3D Rodin, developed by Deemos Tech, has gained significant recognition following a recent comprehensive survey of digital artists, game developers, and AR/VR creators. The survey results led to ...
Reallusion officially releases Character Creator 5 (CC5), a major upgrade that brings the character creation ecosystem into the HD era. Its powerful subdivision workflow bridges game-ready 3D ...
This is a custom render device for the Unreal Engine, optimized for use with NVIDIA's RTX Remix. Built off of Chris Dohnal's D3D9Drv renderer and heavily modified to better support Remix. Settings for ...
Abstract: Recently, 3D Gaussian Splatting (3D-GS) has gained popularity in novel-view scene synthesis, achieving high fidelity and efficiency. However, the rendering quality of 3D-GS is still not up ...
This is an Obsidian plugin based on BlueprintUE Self-Hosted Edition for rendering Unreal Engine Blueprint nodes as interactive visual diagrams in Obsidian notes.
Beeble’s SwitchLight 2.0 generates full-scene PBR maps from video. In this interview, co-founder Hoon Kim explains what’s new and what’s coming in 3.0.
Epic Games says that one of the big features inside of Unreal Engine 5.7 is Procedural Content Generation Framework (PCG) in ...
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Blender tip - How to render only shadow
Quick tutorial on how to render (Cycles) only the shadow of an object in blender 2.9 Subscribe! The World's Largest Illegal Sports Streaming Service Has Been Shut Down Josh Duhamel says he's 70% ready ...
How much time and manpower is required to build an industrial-grade high-fidelity 3D virtual world? Would you believe it if all it took was a deion and a sketch for AI to quickly and automatically ...
In today's world where digital technology is deeply integrated, immersive experiences and cross-border innovation have become the core driving forces of the cultural and creative industries. The ...
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