I have been trying to reproduce your results for MatrixGame 2 on GameWorld Score. Since there does not seem to be code for generating the action sequences for MatrixGame2, I tried running MatrixGame2 ...
size mismatch for blocks.xx.action_model.keyboard_embed.0.weight: copying a param with shape torch.Size([128, 6]) from checkpoint, the shape in current model is torch.Size([128, 4]).
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