Looking back at the first game, length was often the only major complaint people had about it, and now, with Alien: Isolation ...
"Kami tidak ingin pemain terus-menerus berada di puncak horor, hampir kena serangan jantung, karena mereka akan terbiasa, dan ...
"Wir wollen nicht, dass die Spieler ständig auf dem Höhepunkt des Horrors stehen, kurz vor einem Herzinfarkt, denn dann ...
No queremos que los jugadores estén constantemente al límite del terror, a punto de sufrir un infarto, porque entonces se ...
On ne veut pas que les joueurs soient constamment au summum de l’horreur, au bord de la crise cardiaque, parce qu’alors ils ...
"Non vogliamo che i giocatori siano costantemente al limite dell'orrore, sul punto di avere un infarto, perché così si abituano e non fa più paura." ...
Udviklerne ønsker ikke, at spillerne skal være skræmte hele tiden, for så vender man sig til det og uhyggen vil forsvinde.
Alien: Isolation 2 is digging into Ridley Scott's original vision while using 20th Century's archive to build something new.
"We don't want players to constantly be on the peak of horror, on the verge of having a heart attack, because then they just ...
I’ve spent a few hours playing Aliens: Fireteam Elite 2, and while it feels familiar, I still had a blast. Here’s why more of ...
We have just uploaded the 252nd episode of the Alien vs. Predator Galaxy Podcast (right-click and save as to download)!
Some results have been hidden because they may be inaccessible to you
Show inaccessible results