据 EuroGamer 报道,在部分玩家声称发现《堡垒之夜》中存在 AI 生成图像后,该游戏的粉丝群体纷纷高呼“拒绝 AI 劣质内容”(No to AI slop)。 近日,Reddit 上一篇题为《对 AI 劣质内容说“不”—— ...
詹姆斯·卡梅隆的电影常常处于视觉特效技术的最前沿,尤其是《阿凡达》系列。然而,这并不意味着卡梅隆对生成式人工智能(AI)持欢迎态度。 在 ...
I reported on China’s chip design progress last year and figured it made sense to make this an annual occurrence. I was ...
Xiaomi CEO Lei Jun said the company expects large-scale deployment of humanoid robots in its factories within the next five ...
Shanghai Jiao Tong University launched what it says is the world’s first undergraduate major in embodied artificial ...
French video game giant Ubisoft and Tencent have completed a strategic deal in which Tencent will invest €1.16 billion ($1.25 ...
据介绍,本轮融资由Talino Venture Studios、Chemonics International、Kadan Capital、Tenco Capital及1982 ...
Soul App, a China-based immersive social platform powered by AI, has filed an application to list on the Main Board of the ...
在用户规模方面,Soul App累计注册用户约3.9亿,2025年前八个月平均日活用户约1100万,其中超过78.7%为Z世代。用户日均使用时长超过50分钟,日均私聊消息量约75条,三个月留存率平均达80%。
China’s National Press and Publication Administration (NPPA) on Thursday published its list of approved online games for November 2025, giving the green ...
任天堂公司日前宣布,已与万代南梦宫娱乐签署股权转让协议,正式收购其位于新加坡的子公司 —— 万代南梦宫工作室(Bandai Namco Studios Singapore Pte. Ltd.,以下简称 BNSS)。此次收购完成后,BNSS ...
ESA 开展的调研显示 ,今年圣诞节期间,美国有 43% 的儿童向父母索要游戏内货币;在受访的 700 名儿童中,高达五分之三(即 60%)计划于节日季购买与游戏相关的产品。其中,近半数(约 49%)的消费支出直接或间接涉及游戏内货币或微交易项目。
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