Producer Masayuki Hirano shared how Akira Toriyama inspired Soul Switch, why Saiyans were seen as too strong, and how the ...
Persona 4 Revival's producer and director explain the remake's story, dungeons, battles, music and more in this interview.
Isometric camera, huge crowds of enemies, flashy skills, loot and character builds. If that sounds like a certain famous ARPG series, you are not alone in thinking so. But at gamescom 2026, KRAFTON ...
Currently, there are 13 languages supported for the demo, but the in-game voice is only available in Korean and Japanese. Players can now experience playing as Jinwoo in the world of Solo Leveling on ...
At gamescom 2026, the director and producers of Mega Man Dual Override told us what they kept from the classic games and how ...
An offline version is in the works for current owners, while updates and events for the online game will stop after October ...
We caught up with Sonic Creative Officer Takashi Iizuka on the Tokyo Game Show floor to talk crossovers, close calls, and ...
Creative Producer Kenji Kanno breaks down the story mode, multiplayer, and world design shaping Crazy Taxi's long-awaited ...
One of the strongest parts of SILENT HILL: Townfall is how it handles fear. Instead of relying on jump scares, it leans on ...
Producer Shuhei Tamakoshi sat down with us on the Tokyo Game Show floor to break down the challenges of remastering a 26-year ...
The Silent Hill series is making a dramatic shift with its upcoming entry, Silent Hill f, trading the familiar American settings for 1960s Japan. In an interview with the Silent Hill f development ...
From Nexon's newly revealed FAREIDOLIA to Square Enix's Final Fantasy VII Revelation, here's a look at the games already ...