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unrealengine.com
Use Add Child Actor Component with a variable for the Class
I’m using a Add Child Actor Component and it placing the actor exactly where I want it. However I want to be able to set the class using any given item out of an array. Is there a way I can do that? I have tried using SpawnActor instead, then using Attach Actor to Component, but using that method I never saw the actor.
Jan 15, 2024
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